Posted by: Kakes on: October 25, 2010
Light fog doesn’t show up when you render with mentay ray like it does with Maya’s default software renderer. To make it work with mental ray, you need to create a parti volume. Before you start, go to Render Settings => Features tab. Under Extra features, tick the box for Auto volume and increase volume [...]
Posted by: Kakes on: October 23, 2010
Using the Phisical Sun and Sky is meant to give realistic results for rendering, but it also seems to wash out all the colours. This is apparently due to a gamma value of 2.2 that gets applied twice. I’ve tried to fix it using a few lazy approaches (such as in post production) but came [...]
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